C# Class BattleAnimationTabs, RPGQuest

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Méthodes publiques

Свойство Type Description
mWidth int
mWidth2 int

Méthodes publiques

Méthode Description
ActivateDamageAStep ( int index, BattleAnimation battleAnimation, ActivateDamageAStep baseStep ) : void
AddComponentAStep ( int index, BattleAnimation battleAnimation, AddComponentAStep, baseStep ) : void
AddItemAStep ( int index, BattleAnimation battleAnimation, AddItemAStep baseStep ) : void
AnimationStep ( int index, BattleAnimation battleAnimation, AnimationStep, baseStep ) : void
BroadcastMessageAStep ( int index, BattleAnimation battleAnimation, BroadcastMessageAStep, baseStep ) : void
CalculateAStep ( int index, BattleAnimation battleAnimation, CalculateAStep baseStep ) : void
CallAnimationAStep ( int index, BattleAnimation battleAnimation, CallAnimationAStep, baseStep ) : void
CheckDifficultyAStep ( int index, BattleAnimation battleAnimation, CheckDifficultyAStep, baseStep ) : void
CheckFormulaAStep ( int index, BattleAnimation battleAnimation, CheckFormulaAStep, baseStep ) : void
CheckItemAStep ( int index, BattleAnimation battleAnimation, CheckItemAStep baseStep ) : void
CheckNumberVariableAStep ( int index, BattleAnimation battleAnimation, CheckNumberVariableAStep baseStep ) : void
CheckRandomAStep ( int index, BattleAnimation battleAnimation, CheckRandomAStep, baseStep ) : void
CheckUserAStep ( int index, BattleAnimation battleAnimation, CheckUserAStep, baseStep ) : void
CheckVariableAStep ( int index, BattleAnimation battleAnimation, CheckVariableAStep baseStep ) : void
ClearStatisticAStep ( int index, BattleAnimation battleAnimation, ClearStatisticAStep, baseStep ) : void
CustomStatisticAStep ( int index, BattleAnimation battleAnimation, CustomStatisticAStep, baseStep ) : void
DamageMultiplierAStep ( int index, BattleAnimation battleAnimation, DamageMultiplierAStep baseStep ) : void
DestroyPrefabAStep ( int index, BattleAnimation battleAnimation, DestroyPrefabAStep baseStep ) : void
FadeCamPosAStep ( int index, BattleAnimation battleAnimation, FadeCamPosAStep, baseStep ) : void
FadeCameraAStep ( int index, BattleAnimation battleAnimation, FadeCameraAStep, baseStep ) : void
FadeObjectAStep ( int index, BattleAnimation battleAnimation, FadeObjectAStep, baseStep ) : void
FadeToInitialCamPosAStep ( int index, BattleAnimation battleAnimation, FadeToInitialCamPosAStep, baseStep ) : void
GetPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, GetPlayerPrefsAStep baseStep ) : void
GoToAStep ( int index, BattleAnimation battleAnimation, GoToAStep, baseStep ) : void
HasPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, HasPlayerPrefsAStep baseStep ) : void
LookAtAStep ( int index, BattleAnimation battleAnimation, LookAtAStep baseStep ) : void
MountCameraAStep ( int index, BattleAnimation battleAnimation, MountCameraAStep, baseStep ) : void
MoveToAStep ( int index, BattleAnimation battleAnimation, MoveToAStep, baseStep ) : void
MoveToDirectionAStep ( int index, BattleAnimation battleAnimation, MoveToDirectionAStep, baseStep ) : void
PlayAnimationAStep ( int index, BattleAnimation battleAnimation, PlayAnimationAStep, baseStep ) : void
PlaySoundAStep ( int index, BattleAnimation battleAnimation, PlaySoundAStep, baseStep ) : void
RandomAStep ( int index, BattleAnimation battleAnimation, RandomAStep, baseStep ) : void
RemoveComponentAStep ( int index, BattleAnimation battleAnimation, RemoveComponentAStep, baseStep ) : void
RemoveItemAStep ( int index, BattleAnimation battleAnimation, RemoveItemAStep baseStep ) : void
RemoveNumberVariableAStep ( int index, BattleAnimation battleAnimation, RemoveNumberVariableAStep baseStep ) : void
RemoveVariableAStep ( int index, BattleAnimation battleAnimation, RemoveVariableAStep baseStep ) : void
RestoreControlAStep ( int index, BattleAnimation battleAnimation, RestoreControlAStep baseStep ) : void
RotateCamAroundAStep ( int index, BattleAnimation battleAnimation, RotateCamAroundAStep, baseStep ) : void
RotateToAStep ( int index, BattleAnimation battleAnimation, RotateToAStep baseStep ) : void
RotationAStep ( int index, BattleAnimation battleAnimation, RotationAStep baseStep ) : void
SendMessageAStep ( int index, BattleAnimation battleAnimation, SendMessageAStep, baseStep ) : void
SetCamPosAStep ( int index, BattleAnimation battleAnimation, SetCamPosAStep, baseStep ) : void
SetInitialCamPosAStep ( int index, BattleAnimation battleAnimation, SetInitialCamPosAStep, baseStep ) : void
SetNumberVariableAStep ( int index, BattleAnimation battleAnimation, SetNumberVariableAStep baseStep ) : void
SetPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, SetPlayerPrefsAStep baseStep ) : void
SetToPositionAStep ( int index, BattleAnimation battleAnimation, SetToPositionAStep, baseStep ) : void
SetVariableAStep ( int index, BattleAnimation battleAnimation, SetVariableAStep baseStep ) : void
ShakeCameraAStep ( int index, BattleAnimation battleAnimation, ShakeCameraAStep, baseStep ) : void
ShowTab ( int index, BattleAnimation battleAnimation, AnimationStep, baseStep ) : void
SpawnPrefabAStep ( int index, BattleAnimation battleAnimation, SpawnPrefabAStep baseStep ) : void
StopAnimationAStep ( int index, BattleAnimation battleAnimation, StopAnimationAStep, baseStep ) : void
StopSoundAStep ( int index, BattleAnimation battleAnimation, StopSoundAStep, baseStep ) : void
WaitAStep ( int index, BattleAnimation battleAnimation, WaitAStep, baseStep ) : void
WaitForButtonAStep ( int index, BattleAnimation battleAnimation, WaitForButtonAStep, baseStep ) : void

Method Details

ActivateDamageAStep() public static méthode

public static ActivateDamageAStep ( int index, BattleAnimation battleAnimation, ActivateDamageAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep ActivateDamageAStep
Résultat void

AddComponentAStep() public static méthode

public static AddComponentAStep ( int index, BattleAnimation battleAnimation, AddComponentAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep AddComponentAStep,
Résultat void

AddItemAStep() public static méthode

public static AddItemAStep ( int index, BattleAnimation battleAnimation, AddItemAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep AddItemAStep
Résultat void

AnimationStep() public static méthode

public static AnimationStep ( int index, BattleAnimation battleAnimation, AnimationStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep AnimationStep,
Résultat void

BroadcastMessageAStep() public static méthode

public static BroadcastMessageAStep ( int index, BattleAnimation battleAnimation, BroadcastMessageAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep BroadcastMessageAStep,
Résultat void

CalculateAStep() public static méthode

public static CalculateAStep ( int index, BattleAnimation battleAnimation, CalculateAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CalculateAStep
Résultat void

CallAnimationAStep() public static méthode

public static CallAnimationAStep ( int index, BattleAnimation battleAnimation, CallAnimationAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CallAnimationAStep,
Résultat void

CheckDifficultyAStep() public static méthode

public static CheckDifficultyAStep ( int index, BattleAnimation battleAnimation, CheckDifficultyAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CheckDifficultyAStep,
Résultat void

CheckFormulaAStep() public static méthode

public static CheckFormulaAStep ( int index, BattleAnimation battleAnimation, CheckFormulaAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CheckFormulaAStep,
Résultat void

CheckItemAStep() public static méthode

public static CheckItemAStep ( int index, BattleAnimation battleAnimation, CheckItemAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CheckItemAStep
Résultat void

CheckNumberVariableAStep() public static méthode

public static CheckNumberVariableAStep ( int index, BattleAnimation battleAnimation, CheckNumberVariableAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CheckNumberVariableAStep
Résultat void

CheckRandomAStep() public static méthode

public static CheckRandomAStep ( int index, BattleAnimation battleAnimation, CheckRandomAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CheckRandomAStep,
Résultat void

CheckUserAStep() public static méthode

public static CheckUserAStep ( int index, BattleAnimation battleAnimation, CheckUserAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CheckUserAStep,
Résultat void

CheckVariableAStep() public static méthode

public static CheckVariableAStep ( int index, BattleAnimation battleAnimation, CheckVariableAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CheckVariableAStep
Résultat void

ClearStatisticAStep() public static méthode

public static ClearStatisticAStep ( int index, BattleAnimation battleAnimation, ClearStatisticAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep ClearStatisticAStep,
Résultat void

CustomStatisticAStep() public static méthode

public static CustomStatisticAStep ( int index, BattleAnimation battleAnimation, CustomStatisticAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep CustomStatisticAStep,
Résultat void

DamageMultiplierAStep() public static méthode

public static DamageMultiplierAStep ( int index, BattleAnimation battleAnimation, DamageMultiplierAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep DamageMultiplierAStep
Résultat void

DestroyPrefabAStep() public static méthode

public static DestroyPrefabAStep ( int index, BattleAnimation battleAnimation, DestroyPrefabAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep DestroyPrefabAStep
Résultat void

FadeCamPosAStep() public static méthode

public static FadeCamPosAStep ( int index, BattleAnimation battleAnimation, FadeCamPosAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep FadeCamPosAStep,
Résultat void

FadeCameraAStep() public static méthode

public static FadeCameraAStep ( int index, BattleAnimation battleAnimation, FadeCameraAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep FadeCameraAStep,
Résultat void

FadeObjectAStep() public static méthode

public static FadeObjectAStep ( int index, BattleAnimation battleAnimation, FadeObjectAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep FadeObjectAStep,
Résultat void

FadeToInitialCamPosAStep() public static méthode

public static FadeToInitialCamPosAStep ( int index, BattleAnimation battleAnimation, FadeToInitialCamPosAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep FadeToInitialCamPosAStep,
Résultat void

GetPlayerPrefsAStep() public static méthode

public static GetPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, GetPlayerPrefsAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep GetPlayerPrefsAStep
Résultat void

GoToAStep() public static méthode

public static GoToAStep ( int index, BattleAnimation battleAnimation, GoToAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep GoToAStep,
Résultat void

HasPlayerPrefsAStep() public static méthode

public static HasPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, HasPlayerPrefsAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep HasPlayerPrefsAStep
Résultat void

LookAtAStep() public static méthode

public static LookAtAStep ( int index, BattleAnimation battleAnimation, LookAtAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep LookAtAStep
Résultat void

MountCameraAStep() public static méthode

public static MountCameraAStep ( int index, BattleAnimation battleAnimation, MountCameraAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep MountCameraAStep,
Résultat void

MoveToAStep() public static méthode

public static MoveToAStep ( int index, BattleAnimation battleAnimation, MoveToAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep MoveToAStep,
Résultat void

MoveToDirectionAStep() public static méthode

public static MoveToDirectionAStep ( int index, BattleAnimation battleAnimation, MoveToDirectionAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep MoveToDirectionAStep,
Résultat void

PlayAnimationAStep() public static méthode

public static PlayAnimationAStep ( int index, BattleAnimation battleAnimation, PlayAnimationAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep PlayAnimationAStep,
Résultat void

PlaySoundAStep() public static méthode

public static PlaySoundAStep ( int index, BattleAnimation battleAnimation, PlaySoundAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep PlaySoundAStep,
Résultat void

RandomAStep() public static méthode

public static RandomAStep ( int index, BattleAnimation battleAnimation, RandomAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RandomAStep,
Résultat void

RemoveComponentAStep() public static méthode

public static RemoveComponentAStep ( int index, BattleAnimation battleAnimation, RemoveComponentAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RemoveComponentAStep,
Résultat void

RemoveItemAStep() public static méthode

public static RemoveItemAStep ( int index, BattleAnimation battleAnimation, RemoveItemAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RemoveItemAStep
Résultat void

RemoveNumberVariableAStep() public static méthode

public static RemoveNumberVariableAStep ( int index, BattleAnimation battleAnimation, RemoveNumberVariableAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RemoveNumberVariableAStep
Résultat void

RemoveVariableAStep() public static méthode

public static RemoveVariableAStep ( int index, BattleAnimation battleAnimation, RemoveVariableAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RemoveVariableAStep
Résultat void

RestoreControlAStep() public static méthode

public static RestoreControlAStep ( int index, BattleAnimation battleAnimation, RestoreControlAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RestoreControlAStep
Résultat void

RotateCamAroundAStep() public static méthode

public static RotateCamAroundAStep ( int index, BattleAnimation battleAnimation, RotateCamAroundAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RotateCamAroundAStep,
Résultat void

RotateToAStep() public static méthode

public static RotateToAStep ( int index, BattleAnimation battleAnimation, RotateToAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RotateToAStep
Résultat void

RotationAStep() public static méthode

public static RotationAStep ( int index, BattleAnimation battleAnimation, RotationAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep RotationAStep
Résultat void

SendMessageAStep() public static méthode

public static SendMessageAStep ( int index, BattleAnimation battleAnimation, SendMessageAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep SendMessageAStep,
Résultat void

SetCamPosAStep() public static méthode

public static SetCamPosAStep ( int index, BattleAnimation battleAnimation, SetCamPosAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep SetCamPosAStep,
Résultat void

SetInitialCamPosAStep() public static méthode

public static SetInitialCamPosAStep ( int index, BattleAnimation battleAnimation, SetInitialCamPosAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep SetInitialCamPosAStep,
Résultat void

SetNumberVariableAStep() public static méthode

public static SetNumberVariableAStep ( int index, BattleAnimation battleAnimation, SetNumberVariableAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep SetNumberVariableAStep
Résultat void

SetPlayerPrefsAStep() public static méthode

public static SetPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, SetPlayerPrefsAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep SetPlayerPrefsAStep
Résultat void

SetToPositionAStep() public static méthode

public static SetToPositionAStep ( int index, BattleAnimation battleAnimation, SetToPositionAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep SetToPositionAStep,
Résultat void

SetVariableAStep() public static méthode

public static SetVariableAStep ( int index, BattleAnimation battleAnimation, SetVariableAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep SetVariableAStep
Résultat void

ShakeCameraAStep() public static méthode

public static ShakeCameraAStep ( int index, BattleAnimation battleAnimation, ShakeCameraAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep ShakeCameraAStep,
Résultat void

ShowTab() public static méthode

public static ShowTab ( int index, BattleAnimation battleAnimation, AnimationStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep AnimationStep,
Résultat void

SpawnPrefabAStep() public static méthode

public static SpawnPrefabAStep ( int index, BattleAnimation battleAnimation, SpawnPrefabAStep baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep SpawnPrefabAStep
Résultat void

StopAnimationAStep() public static méthode

public static StopAnimationAStep ( int index, BattleAnimation battleAnimation, StopAnimationAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep StopAnimationAStep,
Résultat void

StopSoundAStep() public static méthode

public static StopSoundAStep ( int index, BattleAnimation battleAnimation, StopSoundAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep StopSoundAStep,
Résultat void

WaitAStep() public static méthode

public static WaitAStep ( int index, BattleAnimation battleAnimation, WaitAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep WaitAStep,
Résultat void

WaitForButtonAStep() public static méthode

public static WaitForButtonAStep ( int index, BattleAnimation battleAnimation, WaitForButtonAStep, baseStep ) : void
index int
battleAnimation BattleAnimation
baseStep WaitForButtonAStep,
Résultat void

Property Details

mWidth public_oe static_oe property

public static int mWidth
Résultat int

mWidth2 public_oe static_oe property

public static int mWidth2
Résultat int