Property | Type | Description | |
---|---|---|---|
mWidth | int | ||
mWidth2 | int |
Method | Description | |
---|---|---|
ActivateDamageAStep ( int index, BattleAnimation battleAnimation, ActivateDamageAStep baseStep ) : void | ||
AddComponentAStep ( int index, BattleAnimation battleAnimation, AddComponentAStep, baseStep ) : void | ||
AddItemAStep ( int index, BattleAnimation battleAnimation, AddItemAStep baseStep ) : void | ||
AnimationStep ( int index, BattleAnimation battleAnimation, AnimationStep, baseStep ) : void | ||
BroadcastMessageAStep ( int index, BattleAnimation battleAnimation, BroadcastMessageAStep, baseStep ) : void | ||
CalculateAStep ( int index, BattleAnimation battleAnimation, CalculateAStep baseStep ) : void | ||
CallAnimationAStep ( int index, BattleAnimation battleAnimation, CallAnimationAStep, baseStep ) : void | ||
CheckDifficultyAStep ( int index, BattleAnimation battleAnimation, CheckDifficultyAStep, baseStep ) : void | ||
CheckFormulaAStep ( int index, BattleAnimation battleAnimation, CheckFormulaAStep, baseStep ) : void | ||
CheckItemAStep ( int index, BattleAnimation battleAnimation, CheckItemAStep baseStep ) : void | ||
CheckNumberVariableAStep ( int index, BattleAnimation battleAnimation, CheckNumberVariableAStep baseStep ) : void | ||
CheckRandomAStep ( int index, BattleAnimation battleAnimation, CheckRandomAStep, baseStep ) : void | ||
CheckUserAStep ( int index, BattleAnimation battleAnimation, CheckUserAStep, baseStep ) : void | ||
CheckVariableAStep ( int index, BattleAnimation battleAnimation, CheckVariableAStep baseStep ) : void | ||
ClearStatisticAStep ( int index, BattleAnimation battleAnimation, ClearStatisticAStep, baseStep ) : void | ||
CustomStatisticAStep ( int index, BattleAnimation battleAnimation, CustomStatisticAStep, baseStep ) : void | ||
DamageMultiplierAStep ( int index, BattleAnimation battleAnimation, DamageMultiplierAStep baseStep ) : void | ||
DestroyPrefabAStep ( int index, BattleAnimation battleAnimation, DestroyPrefabAStep baseStep ) : void | ||
FadeCamPosAStep ( int index, BattleAnimation battleAnimation, FadeCamPosAStep, baseStep ) : void | ||
FadeCameraAStep ( int index, BattleAnimation battleAnimation, FadeCameraAStep, baseStep ) : void | ||
FadeObjectAStep ( int index, BattleAnimation battleAnimation, FadeObjectAStep, baseStep ) : void | ||
FadeToInitialCamPosAStep ( int index, BattleAnimation battleAnimation, FadeToInitialCamPosAStep, baseStep ) : void | ||
GetPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, GetPlayerPrefsAStep baseStep ) : void | ||
GoToAStep ( int index, BattleAnimation battleAnimation, GoToAStep, baseStep ) : void | ||
HasPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, HasPlayerPrefsAStep baseStep ) : void | ||
LookAtAStep ( int index, BattleAnimation battleAnimation, LookAtAStep baseStep ) : void | ||
MountCameraAStep ( int index, BattleAnimation battleAnimation, MountCameraAStep, baseStep ) : void | ||
MoveToAStep ( int index, BattleAnimation battleAnimation, MoveToAStep, baseStep ) : void | ||
MoveToDirectionAStep ( int index, BattleAnimation battleAnimation, MoveToDirectionAStep, baseStep ) : void | ||
PlayAnimationAStep ( int index, BattleAnimation battleAnimation, PlayAnimationAStep, baseStep ) : void | ||
PlaySoundAStep ( int index, BattleAnimation battleAnimation, PlaySoundAStep, baseStep ) : void | ||
RandomAStep ( int index, BattleAnimation battleAnimation, RandomAStep, baseStep ) : void | ||
RemoveComponentAStep ( int index, BattleAnimation battleAnimation, RemoveComponentAStep, baseStep ) : void | ||
RemoveItemAStep ( int index, BattleAnimation battleAnimation, RemoveItemAStep baseStep ) : void | ||
RemoveNumberVariableAStep ( int index, BattleAnimation battleAnimation, RemoveNumberVariableAStep baseStep ) : void | ||
RemoveVariableAStep ( int index, BattleAnimation battleAnimation, RemoveVariableAStep baseStep ) : void | ||
RestoreControlAStep ( int index, BattleAnimation battleAnimation, RestoreControlAStep baseStep ) : void | ||
RotateCamAroundAStep ( int index, BattleAnimation battleAnimation, RotateCamAroundAStep, baseStep ) : void | ||
RotateToAStep ( int index, BattleAnimation battleAnimation, RotateToAStep baseStep ) : void | ||
RotationAStep ( int index, BattleAnimation battleAnimation, RotationAStep baseStep ) : void | ||
SendMessageAStep ( int index, BattleAnimation battleAnimation, SendMessageAStep, baseStep ) : void | ||
SetCamPosAStep ( int index, BattleAnimation battleAnimation, SetCamPosAStep, baseStep ) : void | ||
SetInitialCamPosAStep ( int index, BattleAnimation battleAnimation, SetInitialCamPosAStep, baseStep ) : void | ||
SetNumberVariableAStep ( int index, BattleAnimation battleAnimation, SetNumberVariableAStep baseStep ) : void | ||
SetPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, SetPlayerPrefsAStep baseStep ) : void | ||
SetToPositionAStep ( int index, BattleAnimation battleAnimation, SetToPositionAStep, baseStep ) : void | ||
SetVariableAStep ( int index, BattleAnimation battleAnimation, SetVariableAStep baseStep ) : void | ||
ShakeCameraAStep ( int index, BattleAnimation battleAnimation, ShakeCameraAStep, baseStep ) : void | ||
ShowTab ( int index, BattleAnimation battleAnimation, AnimationStep, baseStep ) : void | ||
SpawnPrefabAStep ( int index, BattleAnimation battleAnimation, SpawnPrefabAStep baseStep ) : void | ||
StopAnimationAStep ( int index, BattleAnimation battleAnimation, StopAnimationAStep, baseStep ) : void | ||
StopSoundAStep ( int index, BattleAnimation battleAnimation, StopSoundAStep, baseStep ) : void | ||
WaitAStep ( int index, BattleAnimation battleAnimation, WaitAStep, baseStep ) : void | ||
WaitForButtonAStep ( int index, BattleAnimation battleAnimation, WaitForButtonAStep, baseStep ) : void |
public static ActivateDamageAStep ( int index, BattleAnimation battleAnimation, ActivateDamageAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | ActivateDamageAStep | |
return | void |
public static AddComponentAStep ( int index, BattleAnimation battleAnimation, AddComponentAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | AddComponentAStep, | |
return | void |
public static AddItemAStep ( int index, BattleAnimation battleAnimation, AddItemAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | AddItemAStep | |
return | void |
public static AnimationStep ( int index, BattleAnimation battleAnimation, AnimationStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | AnimationStep, | |
return | void |
public static BroadcastMessageAStep ( int index, BattleAnimation battleAnimation, BroadcastMessageAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | BroadcastMessageAStep, | |
return | void |
public static CalculateAStep ( int index, BattleAnimation battleAnimation, CalculateAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CalculateAStep | |
return | void |
public static CallAnimationAStep ( int index, BattleAnimation battleAnimation, CallAnimationAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CallAnimationAStep, | |
return | void |
public static CheckDifficultyAStep ( int index, BattleAnimation battleAnimation, CheckDifficultyAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CheckDifficultyAStep, | |
return | void |
public static CheckFormulaAStep ( int index, BattleAnimation battleAnimation, CheckFormulaAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CheckFormulaAStep, | |
return | void |
public static CheckItemAStep ( int index, BattleAnimation battleAnimation, CheckItemAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CheckItemAStep | |
return | void |
public static CheckNumberVariableAStep ( int index, BattleAnimation battleAnimation, CheckNumberVariableAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CheckNumberVariableAStep | |
return | void |
public static CheckRandomAStep ( int index, BattleAnimation battleAnimation, CheckRandomAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CheckRandomAStep, | |
return | void |
public static CheckUserAStep ( int index, BattleAnimation battleAnimation, CheckUserAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CheckUserAStep, | |
return | void |
public static CheckVariableAStep ( int index, BattleAnimation battleAnimation, CheckVariableAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CheckVariableAStep | |
return | void |
public static ClearStatisticAStep ( int index, BattleAnimation battleAnimation, ClearStatisticAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | ClearStatisticAStep, | |
return | void |
public static CustomStatisticAStep ( int index, BattleAnimation battleAnimation, CustomStatisticAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | CustomStatisticAStep, | |
return | void |
public static DamageMultiplierAStep ( int index, BattleAnimation battleAnimation, DamageMultiplierAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | DamageMultiplierAStep | |
return | void |
public static DestroyPrefabAStep ( int index, BattleAnimation battleAnimation, DestroyPrefabAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | DestroyPrefabAStep | |
return | void |
public static FadeCamPosAStep ( int index, BattleAnimation battleAnimation, FadeCamPosAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | FadeCamPosAStep, | |
return | void |
public static FadeCameraAStep ( int index, BattleAnimation battleAnimation, FadeCameraAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | FadeCameraAStep, | |
return | void |
public static FadeObjectAStep ( int index, BattleAnimation battleAnimation, FadeObjectAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | FadeObjectAStep, | |
return | void |
public static FadeToInitialCamPosAStep ( int index, BattleAnimation battleAnimation, FadeToInitialCamPosAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | FadeToInitialCamPosAStep, | |
return | void |
public static GetPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, GetPlayerPrefsAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | GetPlayerPrefsAStep | |
return | void |
public static GoToAStep ( int index, BattleAnimation battleAnimation, GoToAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | GoToAStep, | |
return | void |
public static HasPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, HasPlayerPrefsAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | HasPlayerPrefsAStep | |
return | void |
public static LookAtAStep ( int index, BattleAnimation battleAnimation, LookAtAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | LookAtAStep | |
return | void |
public static MountCameraAStep ( int index, BattleAnimation battleAnimation, MountCameraAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | MountCameraAStep, | |
return | void |
public static MoveToAStep ( int index, BattleAnimation battleAnimation, MoveToAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | MoveToAStep, | |
return | void |
public static MoveToDirectionAStep ( int index, BattleAnimation battleAnimation, MoveToDirectionAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | MoveToDirectionAStep, | |
return | void |
public static PlayAnimationAStep ( int index, BattleAnimation battleAnimation, PlayAnimationAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | PlayAnimationAStep, | |
return | void |
public static PlaySoundAStep ( int index, BattleAnimation battleAnimation, PlaySoundAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | PlaySoundAStep, | |
return | void |
public static RandomAStep ( int index, BattleAnimation battleAnimation, RandomAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RandomAStep, | |
return | void |
public static RemoveComponentAStep ( int index, BattleAnimation battleAnimation, RemoveComponentAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RemoveComponentAStep, | |
return | void |
public static RemoveItemAStep ( int index, BattleAnimation battleAnimation, RemoveItemAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RemoveItemAStep | |
return | void |
public static RemoveNumberVariableAStep ( int index, BattleAnimation battleAnimation, RemoveNumberVariableAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RemoveNumberVariableAStep | |
return | void |
public static RemoveVariableAStep ( int index, BattleAnimation battleAnimation, RemoveVariableAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RemoveVariableAStep | |
return | void |
public static RestoreControlAStep ( int index, BattleAnimation battleAnimation, RestoreControlAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RestoreControlAStep | |
return | void |
public static RotateCamAroundAStep ( int index, BattleAnimation battleAnimation, RotateCamAroundAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RotateCamAroundAStep, | |
return | void |
public static RotateToAStep ( int index, BattleAnimation battleAnimation, RotateToAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RotateToAStep | |
return | void |
public static RotationAStep ( int index, BattleAnimation battleAnimation, RotationAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | RotationAStep | |
return | void |
public static SendMessageAStep ( int index, BattleAnimation battleAnimation, SendMessageAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | SendMessageAStep, | |
return | void |
public static SetCamPosAStep ( int index, BattleAnimation battleAnimation, SetCamPosAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | SetCamPosAStep, | |
return | void |
public static SetInitialCamPosAStep ( int index, BattleAnimation battleAnimation, SetInitialCamPosAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | SetInitialCamPosAStep, | |
return | void |
public static SetNumberVariableAStep ( int index, BattleAnimation battleAnimation, SetNumberVariableAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | SetNumberVariableAStep | |
return | void |
public static SetPlayerPrefsAStep ( int index, BattleAnimation battleAnimation, SetPlayerPrefsAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | SetPlayerPrefsAStep | |
return | void |
public static SetToPositionAStep ( int index, BattleAnimation battleAnimation, SetToPositionAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | SetToPositionAStep, | |
return | void |
public static SetVariableAStep ( int index, BattleAnimation battleAnimation, SetVariableAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | SetVariableAStep | |
return | void |
public static ShakeCameraAStep ( int index, BattleAnimation battleAnimation, ShakeCameraAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | ShakeCameraAStep, | |
return | void |
public static ShowTab ( int index, BattleAnimation battleAnimation, AnimationStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | AnimationStep, | |
return | void |
public static SpawnPrefabAStep ( int index, BattleAnimation battleAnimation, SpawnPrefabAStep baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | SpawnPrefabAStep | |
return | void |
public static StopAnimationAStep ( int index, BattleAnimation battleAnimation, StopAnimationAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | StopAnimationAStep, | |
return | void |
public static StopSoundAStep ( int index, BattleAnimation battleAnimation, StopSoundAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | StopSoundAStep, | |
return | void |
public static WaitAStep ( int index, BattleAnimation battleAnimation, WaitAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | WaitAStep, | |
return | void |
public static WaitForButtonAStep ( int index, BattleAnimation battleAnimation, WaitForButtonAStep, baseStep ) : void | ||
index | int | |
battleAnimation | BattleAnimation | |
baseStep | WaitForButtonAStep, | |
return | void |