Méthode | Description | |
---|---|---|
MoveToDirection ( Transform a, bool ic, Vector3 d, bool fd, float s, float t ) : IEnumerator | ||
MoveToObject ( Transform a, bool ic, bool g, bool fd, Transform wp, EaseType et, float t ) : IEnumerator | ||
MoveToPosition ( Transform a, bool ic, bool g, bool fd, Vector3 wp, EaseType et, float t ) : IEnumerator | ||
RotateToObject ( Transform a, Transform wp, EaseType et, float t ) : IEnumerator | ||
Rotation ( Transform a, float s, float t, Vector3 d ) : IEnumerator | ||
Rotation ( Transform a, float s, float t, Vector3 d, EaseType et ) : IEnumerator | ||
SpeedToObject ( Transform a, bool ic, bool g, float s, float d, Transform t, BaseEvent, cb, int n ) : IEnumerator | ||
StopMoving ( ) : void |
Méthode | Description | |
---|---|---|
OnCollisionEnter ( Collision collision ) : void | ||
OnControllerColliderHit ( |
||
OnTriggerEnter ( Collider other ) : void | ||
Update ( ) : void |
public MoveToDirection ( Transform a, bool ic, Vector3 d, bool fd, float s, float t ) : IEnumerator | ||
a | Transform | |
ic | bool | |
d | Vector3 | |
fd | bool | |
s | float | |
t | float | |
Résultat | IEnumerator |
public MoveToObject ( Transform a, bool ic, bool g, bool fd, Transform wp, EaseType et, float t ) : IEnumerator | ||
a | Transform | |
ic | bool | |
g | bool | |
fd | bool | |
wp | Transform | |
et | EaseType | |
t | float | |
Résultat | IEnumerator |
public MoveToPosition ( Transform a, bool ic, bool g, bool fd, Vector3 wp, EaseType et, float t ) : IEnumerator | ||
a | Transform | |
ic | bool | |
g | bool | |
fd | bool | |
wp | Vector3 | |
et | EaseType | |
t | float | |
Résultat | IEnumerator |
public RotateToObject ( Transform a, Transform wp, EaseType et, float t ) : IEnumerator | ||
a | Transform | |
wp | Transform | |
et | EaseType | |
t | float | |
Résultat | IEnumerator |
public Rotation ( Transform a, float s, float t, Vector3 d ) : IEnumerator | ||
a | Transform | |
s | float | |
t | float | |
d | Vector3 | |
Résultat | IEnumerator |
public Rotation ( Transform a, float s, float t, Vector3 d, EaseType et ) : IEnumerator | ||
a | Transform | |
s | float | |
t | float | |
d | Vector3 | |
et | EaseType | |
Résultat | IEnumerator |
public SpeedToObject ( Transform a, bool ic, bool g, float s, float d, Transform t, BaseEvent, cb, int n ) : IEnumerator | ||
a | Transform | |
ic | bool | |
g | bool | |
s | float | |
d | float | |
t | Transform | |
cb | BaseEvent, | |
n | int | |
Résultat | IEnumerator |