C# Class Actor.Condition_isPlayingAnim, urban-survivors

Inheritance: FSM.Condition
Afficher le fichier Open project: exdev/urban-survivors

Méthodes publiques

Méthode Description
Condition_isPlayingAnim ( Actor, _actor, string _animName, float _endTime = -1.0f ) : UnityEngine
exec ( ) : bool

Method Details

Condition_isPlayingAnim() public méthode

public Condition_isPlayingAnim ( Actor, _actor, string _animName, float _endTime = -1.0f ) : UnityEngine
_actor Actor,
_animName string
_endTime float
Résultat UnityEngine

exec() public méthode

public exec ( ) : bool
Résultat bool