C# Class Actor.Condition_isPlayingAnim, urban-survivors

Inheritance: FSM.Condition
Datei anzeigen Open project: exdev/urban-survivors

Public Methods

Method Description
Condition_isPlayingAnim ( Actor, _actor, string _animName, float _endTime = -1.0f ) : UnityEngine
exec ( ) : bool

Method Details

Condition_isPlayingAnim() public method

public Condition_isPlayingAnim ( Actor, _actor, string _animName, float _endTime = -1.0f ) : UnityEngine
_actor Actor,
_animName string
_endTime float
return UnityEngine

exec() public method

public exec ( ) : bool
return bool