C# Class WaveOculusDemoProject.Components.ProjectileEmitter

Projectile emitter behavior
Inheritance: Behavior
Mostrar archivo Open project: WaveEngine/Samples

Private Properties

Property Type Description
ShootProjectile void

Public Methods

Method Description
StarFiring ( ) : void

Star firing particles

StopFiring ( ) : void

Stop firing particles

Protected Methods

Method Description
DefaultValues ( ) : void
Initialize ( ) : void

Initializes the projectile emitter

Update ( System.TimeSpan gameTime ) : void

Update particle emitter

Private Methods

Method Description
ShootProjectile ( ) : void

Shot a single projectile

Method Details

DefaultValues() protected method

protected DefaultValues ( ) : void
return void

Initialize() protected method

Initializes the projectile emitter
protected Initialize ( ) : void
return void

StarFiring() public method

Star firing particles
public StarFiring ( ) : void
return void

StopFiring() public method

Stop firing particles
public StopFiring ( ) : void
return void

Update() protected method

Update particle emitter
protected Update ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The current game time
return void