Property | Type | Description | |
---|---|---|---|
ShootProjectile | void |
Method | Description | |
---|---|---|
StarFiring ( ) : void |
Star firing particles
|
|
StopFiring ( ) : void |
Stop firing particles
|
Method | Description | |
---|---|---|
DefaultValues ( ) : void | ||
Initialize ( ) : void |
Initializes the projectile emitter
|
|
Update ( System.TimeSpan gameTime ) : void |
Update particle emitter
|
Method | Description | |
---|---|---|
ShootProjectile ( ) : void |
Shot a single projectile
|
protected Update ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The current game time |
return | void |