C# Class UnityEditor.AudioMixersTreeViewGUI

Inheritance: UnityEditor.TreeViewGUI
Mostrar archivo Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
AudioMixersTreeViewGUI ( TreeViewController treeView ) : System
BeginCreateNewMixer ( ) : void

Protected Methods

Method Description
ClearRenameAndNewItemState ( ) : void
GetCreateAssetUtility ( ) : CreateAssetUtility
GetIconForItem ( TreeViewItem node ) : Texture
OnContentGUI ( Rect rect, int row, TreeViewItem item, string label, bool selected, bool focused, bool useBoldFont, bool isPinging ) : void
RenameEnded ( ) : void
SyncFakeItem ( ) : void

Private Methods

Method Description
GetSelectedItem ( ) : AudioMixerItem

Method Details

AudioMixersTreeViewGUI() public method

public AudioMixersTreeViewGUI ( TreeViewController treeView ) : System
treeView TreeViewController
return System

BeginCreateNewMixer() public method

public BeginCreateNewMixer ( ) : void
return void

ClearRenameAndNewItemState() protected method

protected ClearRenameAndNewItemState ( ) : void
return void

GetCreateAssetUtility() protected method

protected GetCreateAssetUtility ( ) : CreateAssetUtility
return CreateAssetUtility

GetIconForItem() protected method

protected GetIconForItem ( TreeViewItem node ) : Texture
node TreeViewItem
return UnityEngine.Texture

OnContentGUI() protected method

protected OnContentGUI ( Rect rect, int row, TreeViewItem item, string label, bool selected, bool focused, bool useBoldFont, bool isPinging ) : void
rect UnityEngine.Rect
row int
item TreeViewItem
label string
selected bool
focused bool
useBoldFont bool
isPinging bool
return void

RenameEnded() protected method

protected RenameEnded ( ) : void
return void

SyncFakeItem() protected method

protected SyncFakeItem ( ) : void
return void