C# Class Ultima.TileMatrixPatch

Mostrar archivo Open project: polserver/poltools Class Usage Examples

Public Methods

Method Description
GetLandBlock ( int x, int y ) : Ultima.Tile[]
GetLandTile ( int x, int y ) : Tile
GetStaticBlock ( int x, int y ) : Ultima.HuedTile[][][]
GetStaticTiles ( int x, int y ) : Ultima.HuedTile[]
IsLandBlockPatched ( int x, int y ) : bool
IsStaticBlockPatched ( int x, int y ) : bool
TileMatrixPatch ( TileMatrix matrix, int index, string path ) : System

Private Methods

Method Description
PatchLand ( TileMatrix matrix, string dataPath, string indexPath ) : int
PatchStatics ( TileMatrix matrix, string dataPath, string indexPath, string lookupPath ) : int

Method Details

GetLandBlock() public method

public GetLandBlock ( int x, int y ) : Ultima.Tile[]
x int
y int
return Ultima.Tile[]

GetLandTile() public method

public GetLandTile ( int x, int y ) : Tile
x int
y int
return Tile

GetStaticBlock() public method

public GetStaticBlock ( int x, int y ) : Ultima.HuedTile[][][]
x int
y int
return Ultima.HuedTile[][][]

GetStaticTiles() public method

public GetStaticTiles ( int x, int y ) : Ultima.HuedTile[]
x int
y int
return Ultima.HuedTile[]

IsLandBlockPatched() public method

public IsLandBlockPatched ( int x, int y ) : bool
x int
y int
return bool

IsStaticBlockPatched() public method

public IsStaticBlockPatched ( int x, int y ) : bool
x int
y int
return bool

TileMatrixPatch() public method

public TileMatrixPatch ( TileMatrix matrix, int index, string path ) : System
matrix TileMatrix
index int
path string
return System