C# Class UHSampleGame.ProjectileManagment.Repair

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Public Properties

Property Type Description
Active bool
Position Vector3
velocity Vector3

Public Methods

Method Description
GetNextPointOnCircle ( ) : void
Repair ( ParticleSystem starParticles ) : System

Constructs a new projectile.

SetPositionAndVelocity ( Vector3 position ) : void
Update ( float elapsedTime ) : bool

Updates the projectile.

Private Methods

Method Description
RandomPointOnCircle ( ) : Vector3

Method Details

GetNextPointOnCircle() public method

public GetNextPointOnCircle ( ) : void
return void

Repair() public method

Constructs a new projectile.
public Repair ( ParticleSystem starParticles ) : System
starParticles ParticleSystem
return System

SetPositionAndVelocity() public method

public SetPositionAndVelocity ( Vector3 position ) : void
position Vector3
return void

Update() public method

Updates the projectile.
public Update ( float elapsedTime ) : bool
elapsedTime float
return bool

Property Details

Active public_oe property

public bool Active
return bool

Position public_oe property

public Vector3 Position
return Vector3

velocity public_oe property

public Vector3 velocity
return Vector3