C# Class UHSampleGame.ProjectileManagment.Repair

Show file Open project: holtkampw/UH-Sample-XNA-Project

Public Properties

Property Type Description
Active bool
Position Vector3
velocity Vector3

Public Methods

Method Description
GetNextPointOnCircle ( ) : void
Repair ( ParticleSystem starParticles ) : System

Constructs a new projectile.

SetPositionAndVelocity ( Vector3 position ) : void
Update ( float elapsedTime ) : bool

Updates the projectile.

Private Methods

Method Description
RandomPointOnCircle ( ) : Vector3

Method Details

GetNextPointOnCircle() public method

public GetNextPointOnCircle ( ) : void
return void

Repair() public method

Constructs a new projectile.
public Repair ( ParticleSystem starParticles ) : System
starParticles ParticleSystem
return System

SetPositionAndVelocity() public method

public SetPositionAndVelocity ( Vector3 position ) : void
position Vector3
return void

Update() public method

Updates the projectile.
public Update ( float elapsedTime ) : bool
elapsedTime float
return bool

Property Details

Active public property

public bool Active
return bool

Position public property

public Vector3 Position
return Vector3

velocity public property

public Vector3 velocity
return Vector3