C# Class TerrainConverter.ViewScreen

Inheritance: BlisterUI.GameScreenIndexed
Mostrar archivo Open project: RegrowthStudios/VoxelRTS

Public Methods

Method Description
Build ( ) : void
Destroy ( GameTime gameTime ) : void
Draw ( GameTime gameTime ) : void
OnEntry ( GameTime gameTime ) : void
OnExit ( GameTime gameTime ) : void
Update ( GameTime gameTime ) : void
ViewScreen ( int i ) : System
ViewScreen ( int p, int n ) : System

Method Details

Build() public method

public Build ( ) : void
return void

Destroy() public method

public Destroy ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

OnEntry() public method

public OnEntry ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

OnExit() public method

public OnExit ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

ViewScreen() public method

public ViewScreen ( int i ) : System
i int
return System

ViewScreen() public method

public ViewScreen ( int p, int n ) : System
p int
n int
return System