C# Class TapTitanXNA_JonryBorbe.Level

Mostrar archivo Open project: WINPROG20152016/Borbe_TaptitanXNA Class Usage Examples

Public Properties

Property Type Description
damageNumber int
exp int
maxHP int
minHP int
mouseState Microsoft.Xna.Framework.Input.MouseState
oldMouseState Microsoft.Xna.Framework.Input.MouseState
randomEnemy int
windowHeight int
windowWidth int

Public Methods

Method Description
Draw ( GameTime gameTime, SpriteBatch spriteBatch ) : void
Level ( Microsoft.Xna.Framework.Content.ContentManager content ) : System
LoadContent ( ) : void
Update ( GameTime gameTime ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime, SpriteBatch spriteBatch ) : void
gameTime Microsoft.Xna.Framework.GameTime
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

Level() public method

public Level ( Microsoft.Xna.Framework.Content.ContentManager content ) : System
content Microsoft.Xna.Framework.Content.ContentManager
return System

LoadContent() public method

public LoadContent ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

damageNumber public_oe property

public int damageNumber
return int

exp public_oe property

public int exp
return int

maxHP public_oe property

public int maxHP
return int

minHP public_oe property

public int minHP
return int

mouseState public_oe property

public MouseState,Microsoft.Xna.Framework.Input mouseState
return Microsoft.Xna.Framework.Input.MouseState

oldMouseState public_oe property

public MouseState,Microsoft.Xna.Framework.Input oldMouseState
return Microsoft.Xna.Framework.Input.MouseState

randomEnemy public_oe property

public int randomEnemy
return int

windowHeight public_oe static_oe property

public static int windowHeight
return int

windowWidth public_oe static_oe property

public static int windowWidth
return int