Property | Type | Description | |
---|---|---|---|
m_Body | MogreNewt.Body | ||
m_Entity | System.Entity | ||
m_HeadOffset | System.Vector3 | ||
m_Node | SceneNode |
Method | Description | |
---|---|---|
Barrel ( string meshName, System.Vector3 v, float mass ) : System | ||
Barrel ( string meshName, float mass ) : System | ||
Barrel ( string meshName, float mass, System.Vector3 v ) : System | ||
SetPhysics ( Mogre entity, Mogre node, float mass ) : void | ||
Update ( ) : void |
public Barrel ( string meshName, System.Vector3 v, float mass ) : System | ||
meshName | string | |
v | System.Vector3 | |
mass | float | |
return | System |
public Barrel ( string meshName, float mass ) : System | ||
meshName | string | |
mass | float | |
return | System |
public Barrel ( string meshName, float mass, System.Vector3 v ) : System | ||
meshName | string | |
mass | float | |
v | System.Vector3 | |
return | System |
public SetPhysics ( Mogre entity, Mogre node, float mass ) : void | ||
entity | Mogre | |
node | Mogre | |
mass | float | |
return | void |