C# Class Spine.Unity.Editor.SkeletonDataAssetInspector

Inheritance: UnityEditor.Editor
Mostrar archivo Open project: EsotericSoftware/spine-runtimes

Public Methods

Method Description
GetPreviewTitle ( ) : GUIContent
HasPreviewGUI ( ) : bool
OnInspectorGUI ( ) : void
OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
OnPreviewSettings ( ) : void
RenderStaticPreview ( string assetPath, UnityEngine subAssets, int width, int height ) : Texture2D

Private Methods

Method Description
AdjustCamera ( ) : void
AdjustCameraGoals ( ) : void
AdjustCameraGoals ( bool calculateMixTime ) : void
CreatePreviewInstances ( ) : void
DestroyPreviewInstances ( ) : void
DoReimport ( ) : void
DoRenderPreview ( bool drawHandles ) : void
DrawAnimationList ( ) : void
DrawAnimationStateInfo ( ) : void
DrawSkinDropdown ( ) : void
DrawSkinToolbar ( Rect r ) : void
DrawSlotList ( ) : void
DrawUnityTools ( ) : void
EditorUpdate ( ) : void
InitPreview ( ) : void
MouseScroll ( Rect position ) : void
NormalizedTimeBar ( Rect r ) : void
OnDestroy ( ) : void
OnEnable ( ) : void
PlayAnimation ( string animName, bool loop ) : void
RepopulateWarnings ( ) : void
SetSkin ( object o ) : void
StopAnimation ( ) : void

Method Details

GetPreviewTitle() public method

public GetPreviewTitle ( ) : GUIContent
return UnityEngine.GUIContent

HasPreviewGUI() public method

public HasPreviewGUI ( ) : bool
return bool

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void

OnInteractivePreviewGUI() public method

public OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
r UnityEngine.Rect
background UnityEngine.GUIStyle
return void

OnPreviewSettings() public method

public OnPreviewSettings ( ) : void
return void

RenderStaticPreview() public method

public RenderStaticPreview ( string assetPath, UnityEngine subAssets, int width, int height ) : Texture2D
assetPath string
subAssets UnityEngine
width int
height int
return UnityEngine.Texture2D