C# Class Sparrow.Core.Context

A Context object manages the state information, commands, and resources needed to draw using OpenGL.
Mostrar archivo Open project: fmotagarcia/sparrow-sharp Class Usage Examples

Public Methods

Method Description
DeviceSupportsOpenGLExtension ( string extensionName ) : bool

Checks if the device supports the specified OpenGL ES extension

Private Methods

Method Description
Context ( ) : System.Collections.Generic
CreateFramebufferForTexture ( Texture texture ) : uint
DestroyFramebufferForTexture ( Texture texture ) : void

Method Details

DeviceSupportsOpenGLExtension() public static method

Checks if the device supports the specified OpenGL ES extension
public static DeviceSupportsOpenGLExtension ( string extensionName ) : bool
extensionName string
return bool