C# Class SocialGame.KinectManagerSwitcher

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
player1 Kinect.AvatarController
player2 Kinect.AvatarController
thisLevelKManager UnityEngine.GameObject
thisSceneCanvas UnityEngine.GameObject

Public Methods

Method Description
activateThisLevelKManager ( ) : void

Activates the this level K manager.

deactivateThisLevelKManager ( ) : void

Deactivates the this level K manager.

setActiveMGC ( bool active ) : void

Sets the active MGC.

Private Methods

Method Description
Awake ( ) : void
GoToCroossroadWithDelay ( ) : IEnumerator
setThisLevelManager ( ) : void

Sets the this level manager.

Method Details

activateThisLevelKManager() public static method

Activates the this level K manager.
public static activateThisLevelKManager ( ) : void
return void

deactivateThisLevelKManager() public static method

Deactivates the this level K manager.
public static deactivateThisLevelKManager ( ) : void
return void

setActiveMGC() public static method

Sets the active MGC.
public static setActiveMGC ( bool active ) : void
active bool If set to true active.
return void

Property Details

player1 public_oe property

public AvatarController,Kinect player1
return Kinect.AvatarController

player2 public_oe property

public AvatarController,Kinect player2
return Kinect.AvatarController

thisLevelKManager public_oe static_oe property

public static GameObject,UnityEngine thisLevelKManager
return UnityEngine.GameObject

thisSceneCanvas public_oe property

public GameObject,UnityEngine thisSceneCanvas
return UnityEngine.GameObject