C# Class SocialGame.KinectManagerSwitcher

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
player1 Kinect.AvatarController
player2 Kinect.AvatarController
thisLevelKManager UnityEngine.GameObject
thisSceneCanvas UnityEngine.GameObject

Public Methods

Method Description
activateThisLevelKManager ( ) : void

Activates the this level K manager.

deactivateThisLevelKManager ( ) : void

Deactivates the this level K manager.

setActiveMGC ( bool active ) : void

Sets the active MGC.

Private Methods

Method Description
Awake ( ) : void
GoToCroossroadWithDelay ( ) : IEnumerator
setThisLevelManager ( ) : void

Sets the this level manager.

Method Details

activateThisLevelKManager() public static method

Activates the this level K manager.
public static activateThisLevelKManager ( ) : void
return void

deactivateThisLevelKManager() public static method

Deactivates the this level K manager.
public static deactivateThisLevelKManager ( ) : void
return void

setActiveMGC() public static method

Sets the active MGC.
public static setActiveMGC ( bool active ) : void
active bool If set to true active.
return void

Property Details

player1 public property

public AvatarController,Kinect player1
return Kinect.AvatarController

player2 public property

public AvatarController,Kinect player2
return Kinect.AvatarController

thisLevelKManager public static property

public static GameObject,UnityEngine thisLevelKManager
return UnityEngine.GameObject

thisSceneCanvas public property

public GameObject,UnityEngine thisSceneCanvas
return UnityEngine.GameObject