C# Class SagaMap.Bonus.BonusHandler

Mostrar archivo Open project: Willyham/SagaRO2

Public Methods

Method Description
AddAddition ( Actor pc, uint id, bool deactivate ) : void
CalcEquipBonus ( ActorPC pc ) : void
EquiqItem ( ActorPC pc, Item item, bool unequip ) : void
SkillAddAddition ( Actor pc, uint id, bool deactivate ) : void

Private Methods

Method Description
AddBonus ( Actor actor, SagaDB i, BonusType type, bool unequip, uint id ) : void
AddInt ( int value, bool isRate, int rateBase, bool unequip ) : int
ClearBonus ( ActorPC pc ) : void

Method Details

AddAddition() public method

public AddAddition ( Actor pc, uint id, bool deactivate ) : void
pc SagaDB.Actors.Actor
id uint
deactivate bool
return void

CalcEquipBonus() public method

public CalcEquipBonus ( ActorPC pc ) : void
pc SagaDB.Actors.ActorPC
return void

EquiqItem() public method

public EquiqItem ( ActorPC pc, Item item, bool unequip ) : void
pc SagaDB.Actors.ActorPC
item Item
unequip bool
return void

SkillAddAddition() public method

public SkillAddAddition ( Actor pc, uint id, bool deactivate ) : void
pc SagaDB.Actors.Actor
id uint
deactivate bool
return void