C# Class Quelea.AvoidUnalignedCollisionForceComponent

Inheritance: AbstractBoidForceComponent
Mostrar archivo Open project: lxfschr/Quelea

Public Methods

Method Description
AvoidUnalignedCollisionForceComponent ( ) : System

Initializes a new instance of the ViewForceComponent class.

Protected Methods

Method Description
CalculateDesiredVelocity ( ) : Vector3d
GetInputs ( IGH_DataAccess da ) : bool
RegisterInputParams ( GH_InputParamManager pManager ) : void

Private Methods

Method Description
ComputeNearestApproachPositions ( IParticle neighbor, double time ) : double
PredictNearestApproachTime ( IParticle neighbor ) : double

Method Details

AvoidUnalignedCollisionForceComponent() public method

Initializes a new instance of the ViewForceComponent class.
public AvoidUnalignedCollisionForceComponent ( ) : System
return System

CalculateDesiredVelocity() protected method

protected CalculateDesiredVelocity ( ) : Vector3d
return Vector3d

GetInputs() protected method

protected GetInputs ( IGH_DataAccess da ) : bool
da IGH_DataAccess
return bool

RegisterInputParams() protected method

protected RegisterInputParams ( GH_InputParamManager pManager ) : void
pManager GH_InputParamManager
return void