C# Class Pokemon3D.Entities.Map

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Public Methods

Method Description
Activate ( ) : void
Deactivate ( ) : void
Load ( Vector3 basicOffset, bool forceResetCache = false ) : void
Map ( World world, string id ) : System
Unload ( ) : void

Private Methods

Method Description
MapChanged ( global sender, FileSystemEventArgs e ) : void

Method Details

Activate() public method

public Activate ( ) : void
return void

Deactivate() public method

public Deactivate ( ) : void
return void

Load() public method

public Load ( Vector3 basicOffset, bool forceResetCache = false ) : void
basicOffset Vector3
forceResetCache bool
return void

Map() public method

public Map ( World world, string id ) : System
world World
id string
return System

Unload() public method

public Unload ( ) : void
return void