C# Class PlayFab.ClientModels.MatchmakeRequest

Inheritance: PlayFabRequestCommon
Mostrar archivo Open project: PlayFab/PlayFabGameServer Class Usage Examples

Public Properties

Property Type Description
BuildVersion string
CharacterId string
GameMode string
LobbyId string
Region Region?
StartNewIfNoneFound bool?
StatisticName string
TagFilter CollectionFilter

Property Details

BuildVersion public_oe property

Build version to match against. [Note: Required if LobbyId is not specified]
public string BuildVersion
return string

CharacterId public_oe property

Character to use for stats based matching. Leave null to use account stats.
public string CharacterId
return string

GameMode public_oe property

Game mode to match make against. [Note: Required if LobbyId is not specified]
public string GameMode
return string

LobbyId public_oe property

Lobby identifier to match make against. This is used to select a specific Game Server Instance.
public string LobbyId
return string

Region public_oe property

Region to match make against. [Note: Required if LobbyId is not specified]
public Region? Region
return Region?

StartNewIfNoneFound public_oe property

Start a game session if one with an open slot is not found. Defaults to true.
public bool? StartNewIfNoneFound
return bool?

StatisticName public_oe property

Player statistic to use in finding a match. May be null for no stat-based matching.
public string StatisticName
return string

TagFilter public_oe property

Filter to include and/or exclude Game Server Instances associated with certain Tags
public CollectionFilter,PlayFab.ClientModels TagFilter
return CollectionFilter