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PlayFab
ClientModels
MatchmakeRequest
C# Class PlayFab.ClientModels.MatchmakeRequest
Inheritance:
PlayFabRequestCommon
Mostrar archivo
Open project: PlayFab/PlayFabGameServer
Class Usage Examples
Public Properties
Property
Type
Description
BuildVersion
string
CharacterId
string
GameMode
string
LobbyId
string
Region
Region?
StartNewIfNoneFound
bool?
StatisticName
string
TagFilter
CollectionFilter
Property Details
BuildVersion
public_oe property
Build version to match against. [Note: Required if LobbyId is not specified]
public
string
BuildVersion
return
string
CharacterId
public_oe property
Character to use for stats based matching. Leave null to use account stats.
public
string
CharacterId
return
string
GameMode
public_oe property
Game mode to match make against. [Note: Required if LobbyId is not specified]
public
string
GameMode
return
string
LobbyId
public_oe property
Lobby identifier to match make against. This is used to select a specific Game Server Instance.
public
string
LobbyId
return
string
Region
public_oe property
Region to match make against. [Note: Required if LobbyId is not specified]
public
Region?
Region
return
Region?
StartNewIfNoneFound
public_oe property
Start a game session if one with an open slot is not found. Defaults to true.
public
bool?
StartNewIfNoneFound
return
bool?
StatisticName
public_oe property
Player statistic to use in finding a match. May be null for no stat-based matching.
public
string
StatisticName
return
string
TagFilter
public_oe property
Filter to include and/or exclude Game Server Instances associated with certain Tags
public
CollectionFilter,PlayFab.ClientModels
TagFilter
return
CollectionFilter