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PlayFab
ClientModels
MatchmakeRequest
C# Class PlayFab.ClientModels.MatchmakeRequest
Inheritance:
PlayFabRequestCommon
Show file
Open project: PlayFab/PlayFabGameServer
Class Usage Examples
Public Properties
Property
Type
Description
BuildVersion
string
CharacterId
string
GameMode
string
LobbyId
string
Region
Region?
StartNewIfNoneFound
bool?
StatisticName
string
TagFilter
CollectionFilter
Property Details
BuildVersion
public property
Build version to match against. [Note: Required if LobbyId is not specified]
public
string
BuildVersion
return
string
CharacterId
public property
Character to use for stats based matching. Leave null to use account stats.
public
string
CharacterId
return
string
GameMode
public property
Game mode to match make against. [Note: Required if LobbyId is not specified]
public
string
GameMode
return
string
LobbyId
public property
Lobby identifier to match make against. This is used to select a specific Game Server Instance.
public
string
LobbyId
return
string
Region
public property
Region to match make against. [Note: Required if LobbyId is not specified]
public
Region?
Region
return
Region?
StartNewIfNoneFound
public property
Start a game session if one with an open slot is not found. Defaults to true.
public
bool?
StartNewIfNoneFound
return
bool?
StatisticName
public property
Player statistic to use in finding a match. May be null for no stat-based matching.
public
string
StatisticName
return
string
TagFilter
public property
Filter to include and/or exclude Game Server Instances associated with certain Tags
public
CollectionFilter,PlayFab.ClientModels
TagFilter
return
CollectionFilter