C# Class OpenTkEngine.Core.Assets

Mostrar archivo Open project: jikoriko/OpentkEngine

Public Methods

Method Description
Delete ( ) : void
GetFont ( string name ) : BitmapFont
GetModel ( string name ) : Model
GetShader ( string vertShader, string fragShader ) : Shader
GetSound ( string name ) : Sound
GetTexture ( string name ) : Texture
LoadFont ( string filename ) : bool
LoadModel ( string filename ) : bool
LoadShader ( string vertShader, string fragShader ) : bool
LoadSound ( string filename ) : bool
LoadTexture ( string filename ) : bool

Method Details

Delete() public static method

public static Delete ( ) : void
return void

GetFont() public static method

public static GetFont ( string name ) : BitmapFont
name string
return BitmapFont

GetModel() public static method

public static GetModel ( string name ) : Model
name string
return Model

GetShader() public static method

public static GetShader ( string vertShader, string fragShader ) : Shader
vertShader string
fragShader string
return Shader

GetSound() public static method

public static GetSound ( string name ) : Sound
name string
return Sound

GetTexture() public static method

public static GetTexture ( string name ) : Texture
name string
return Texture

LoadFont() public static method

public static LoadFont ( string filename ) : bool
filename string
return bool

LoadModel() public static method

public static LoadModel ( string filename ) : bool
filename string
return bool

LoadShader() public static method

public static LoadShader ( string vertShader, string fragShader ) : bool
vertShader string
fragShader string
return bool

LoadSound() public static method

public static LoadSound ( string filename ) : bool
filename string
return bool

LoadTexture() public static method

public static LoadTexture ( string filename ) : bool
filename string
return bool