C# (CSharp) OpenTkEngine.Core Namespace

Nested Namespaces

OpenTkEngine.Core.Gui

Classes

Name Description
Assets
Camera
EngineWindow
Entity
FpsCamera
Global
Graphics
Input
Lighting
Lighting.Light
Material
Model
ModelEntity
ModelMesh
ModelUtility Model Utility reads a very simple, inefficient file format that uses Triangles only. This is not good practice, but it does the job :)
Playback
Shader
ShaderUtility
Sound
SoundManager
SpriteEntity
State
StateHandler
TimerUtility
WavefrontLoader
WavefrontLoader.Face