Method | Description | |
---|---|---|
Draw ( ) : void | ||
GenerateRenderer ( Vector2 _verticies, short _indices ) : void | ||
Load ( |
||
TexturedPolygonRenderer ( string assetURL, float scale = 1f ) : System | ||
Update ( |
public GenerateRenderer ( Vector2 _verticies, short _indices ) : void | ||
_verticies | Vector2 | |
_indices | short | |
return | void |
public Load ( |
||
content | ||
return | void |
public TexturedPolygonRenderer ( string assetURL, float scale = 1f ) : System | ||
assetURL | string | |
scale | float | |
return | System |
public Update ( |
||
gameTime | ||
return | void |