C# Class MarioObjects.Objects.GameObjects.MonsterPiranah

Inheritance: MarioObjects.Objects.BaseObjects.AnimatedGraphicObject
Mostrar archivo Open project: jazzyjester/Mario-Game Class Usage Examples

Public Properties

Property Type Description
Ball FireBall
Direction PiranahDirection
FireOnce System.Boolean
Live System.Boolean
Move PiranaMove
OffY int
Type PiranahType

Public Methods

Method Description
Draw ( ) : void
MonsterPiranah ( int x, int y, PiranahType T ) : System
OnAnimate ( object sender, EventArgs e ) : void
OnMove ( object sender, EventArgs e ) : void
SetDirection ( ) : void
SetPiranahProperties ( ) : void
UpdateOffsetsFireBall ( ) : void

Method Details

Draw() public method

public Draw ( ) : void
return void

MonsterPiranah() public method

public MonsterPiranah ( int x, int y, PiranahType T ) : System
x int
y int
T PiranahType
return System

OnAnimate() public method

public OnAnimate ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void

OnMove() public method

public OnMove ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void

SetDirection() public method

public SetDirection ( ) : void
return void

SetPiranahProperties() public method

public SetPiranahProperties ( ) : void
return void

UpdateOffsetsFireBall() public method

public UpdateOffsetsFireBall ( ) : void
return void

Property Details

Ball public_oe property

public FireBall,MarioObjects.Objects.GameObjects Ball
return FireBall

Direction public_oe property

public PiranahDirection Direction
return PiranahDirection

FireOnce public_oe property

public Boolean,System FireOnce
return System.Boolean

Live public_oe property

public Boolean,System Live
return System.Boolean

Move public_oe property

public PiranaMove Move
return PiranaMove

OffY public_oe property

public int OffY
return int

Type public_oe property

public PiranahType Type
return PiranahType