C# Class MarioObjects.Objects.GameObjects.MonsterPiranah

Inheritance: MarioObjects.Objects.BaseObjects.AnimatedGraphicObject
Show file Open project: jazzyjester/Mario-Game Class Usage Examples

Public Properties

Property Type Description
Ball FireBall
Direction PiranahDirection
FireOnce System.Boolean
Live System.Boolean
Move PiranaMove
OffY int
Type PiranahType

Public Methods

Method Description
Draw ( ) : void
MonsterPiranah ( int x, int y, PiranahType T ) : System
OnAnimate ( object sender, EventArgs e ) : void
OnMove ( object sender, EventArgs e ) : void
SetDirection ( ) : void
SetPiranahProperties ( ) : void
UpdateOffsetsFireBall ( ) : void

Method Details

Draw() public method

public Draw ( ) : void
return void

MonsterPiranah() public method

public MonsterPiranah ( int x, int y, PiranahType T ) : System
x int
y int
T PiranahType
return System

OnAnimate() public method

public OnAnimate ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void

OnMove() public method

public OnMove ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void

SetDirection() public method

public SetDirection ( ) : void
return void

SetPiranahProperties() public method

public SetPiranahProperties ( ) : void
return void

UpdateOffsetsFireBall() public method

public UpdateOffsetsFireBall ( ) : void
return void

Property Details

Ball public property

public FireBall,MarioObjects.Objects.GameObjects Ball
return FireBall

Direction public property

public PiranahDirection Direction
return PiranahDirection

FireOnce public property

public Boolean,System FireOnce
return System.Boolean

Live public property

public Boolean,System Live
return System.Boolean

Move public property

public PiranaMove Move
return PiranaMove

OffY public property

public int OffY
return int

Type public property

public PiranahType Type
return PiranahType