C# Class HoloToolkit.Sharing.SharingStage

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: OpenHID/InteractivePaint Class Usage Examples

Public Properties

Property Type Description
ClientRole ClientRole
Instance SharingStage
IsAudioEndpoint bool
ServerAddress string
ServerPort int

Protected Methods

Method Description
OnDestroy ( ) : void

Private Methods

Method Description
Awake ( ) : void
HandleLog ( string logString, string stackTrace, LogType type ) : void
LateUpdate ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void

Method Details

OnDestroy() protected method

protected OnDestroy ( ) : void
return void

Property Details

ClientRole public_oe property

Set whether this app should be a Primary or Secondary client. Primary: Connects directly to the Session Server, can create/join/leave sessions Secondary: Connects to a Primary client. Cannot do any session management
public ClientRole ClientRole
return ClientRole

Instance public_oe static_oe property

public static SharingStage,HoloToolkit.Sharing Instance
return SharingStage

IsAudioEndpoint public_oe property

Set whether this app should provide audio input / output features.
public bool IsAudioEndpoint
return bool

ServerAddress public_oe property

public string ServerAddress
return string

ServerPort public_oe property

public int ServerPort
return int