C# Class GrandLarceny.VentilationDrum

Inheritance: GrandLarceny.NonMovingObject
Mostrar archivo Open project: melburn/GLhf Class Usage Examples

Public Methods

Method Description
ToString ( ) : string
VentilationDrum ( Vector2 a_posV2, String a_sprite, float a_layer ) : System
draw ( GameTime a_gameTime ) : void
getPairedVentilation ( ) : VentilationDrum
isLocked ( ) : bool
kill ( ) : void
linkObject ( ) : void
loadContent ( ) : void
setPairedVentilation ( VentilationDrum a_ventilation ) : void
toggleLocked ( ) : void

Private Methods

Method Description
updateCollisionWith ( Entity a_collider ) : void

Method Details

ToString() public method

public ToString ( ) : string
return string

VentilationDrum() public method

public VentilationDrum ( Vector2 a_posV2, String a_sprite, float a_layer ) : System
a_posV2 Vector2
a_sprite String
a_layer float
return System

draw() public method

public draw ( GameTime a_gameTime ) : void
a_gameTime Microsoft.Xna.Framework.GameTime
return void

getPairedVentilation() public method

public getPairedVentilation ( ) : VentilationDrum
return VentilationDrum

isLocked() public method

public isLocked ( ) : bool
return bool

kill() public method

public kill ( ) : void
return void

linkObject() public method

public linkObject ( ) : void
return void

loadContent() public method

public loadContent ( ) : void
return void

setPairedVentilation() public method

public setPairedVentilation ( VentilationDrum a_ventilation ) : void
a_ventilation VentilationDrum
return void

toggleLocked() public method

public toggleLocked ( ) : void
return void