C# Class GoodAI.Modules.School.Common.AbstractTeacherInWorld

Inheritance: MovableGameObject
Mostrar archivo Open project: GoodAI/BrainSimulator

Protected Properties

Property Type Description
m_currentMove int

Public Methods

Method Description
AbstractTeacherInWorld ( string bitmapPath, PointF position = default(PointF), SizeF size = default(SizeF), GameObjectType type = GameObjectType.None ) : System
ActionsCount ( ) : int
CurrentAction ( ) : float[]
IsDone ( ) : bool
Reset ( ) : void
Stop ( ) : void

Method Details

AbstractTeacherInWorld() public method

public AbstractTeacherInWorld ( string bitmapPath, PointF position = default(PointF), SizeF size = default(SizeF), GameObjectType type = GameObjectType.None ) : System
bitmapPath string
position System.Drawing.PointF
size System.Drawing.SizeF
type GameObjectType
return System

ActionsCount() public abstract method

public abstract ActionsCount ( ) : int
return int

CurrentAction() public abstract method

public abstract CurrentAction ( ) : float[]
return float[]

IsDone() public abstract method

public abstract IsDone ( ) : bool
return bool

Reset() public abstract method

public abstract Reset ( ) : void
return void

Stop() public abstract method

public abstract Stop ( ) : void
return void

Property Details

m_currentMove protected_oe property

protected int m_currentMove
return int