C# Class Game.BoidsLeader

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Public Properties

Property Type Description
ID int
IsPressed System.Boolean
JustEntered bool
UnityBall UnityBall
Velocity UnityEngine.Vector3
count_down2 System.Single
count_down3 System.Single
frame int

Public Methods

Method Description
BoidsLeader ( ) : Casanova.Prelude
Rule0 ( float dt, World world ) : void
Rule1 ( float dt, World world ) : void
Rule2 ( float dt, World world ) : void
Rule3 ( float dt, World world ) : void
Update ( float dt, World world ) : void
concurrentSelectMethod30 ( float dt, World world ) : void

Method Details

BoidsLeader() public method

public BoidsLeader ( ) : Casanova.Prelude
return Casanova.Prelude

Rule0() public method

public Rule0 ( float dt, World world ) : void
dt float
world World
return void

Rule1() public method

public Rule1 ( float dt, World world ) : void
dt float
world World
return void

Rule2() public method

public Rule2 ( float dt, World world ) : void
dt float
world World
return void

Rule3() public method

public Rule3 ( float dt, World world ) : void
dt float
world World
return void

Update() public method

public Update ( float dt, World world ) : void
dt float
world World
return void

concurrentSelectMethod30() public method

public concurrentSelectMethod30 ( float dt, World world ) : void
dt float
world World
return void

Property Details

ID public_oe property

public int ID
return int

IsPressed public_oe property

public Boolean,System IsPressed
return System.Boolean

JustEntered public_oe property

public bool JustEntered
return bool

UnityBall public_oe property

public UnityBall UnityBall
return UnityBall

Velocity public_oe property

public Vector3,UnityEngine Velocity
return UnityEngine.Vector3

count_down2 public_oe property

public Single,System count_down2
return System.Single

count_down3 public_oe property

public Single,System count_down3
return System.Single

frame public_oe property

public int frame
return int