Property | Type | Description | |
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ApplyFlags | SurfaceFlags | ||
Enum | void | ||
LoadContent | void | ||
RenderGBuffer | void | ||
RenderShadowMapCascade | void |
Method | Description | |
---|---|---|
Initialize ( ) : void |
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SceneRenderer ( Game Game, |
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Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
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Method | Description | |
---|---|---|
ApplyFlags ( |
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Enum ( |
|
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LoadContent ( ) : void |
|
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RenderGBuffer ( StereoEye stereoEye, |
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RenderShadowMapCascade ( |
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public SceneRenderer ( Game Game, |
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Game | Game | |
rs | ||
return | System |