C# Class Fusion.Engine.Graphics.HdrFrame

Represents
Inheritance: System.DisposableBase
Mostrar archivo Open project: demiurghg/FusionEngine Class Usage Examples

Public Properties

Property Type Description
DepthBuffer DepthStencil2D
DiffuseBuffer RenderTarget2D
HdrBuffer RenderTarget2D
LightAccumulator RenderTarget2D
NormalMapBuffer RenderTarget2D
SSAOBuffer RenderTarget2D
SSSAccumulator RenderTarget2D
ScatteringBuffer RenderTarget2D
SpecularBuffer RenderTarget2D

Public Methods

Method Description
Clear ( ) : void
HdrFrame ( Game game, int width, int height ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Method Details

Clear() public method

public Clear ( ) : void
return void

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void

HdrFrame() public method

public HdrFrame ( Game game, int width, int height ) : System
game Game
width int
height int
return System

Property Details

DepthBuffer public_oe property

public DepthStencil2D DepthBuffer
return DepthStencil2D

DiffuseBuffer public_oe property

public RenderTarget2D DiffuseBuffer
return RenderTarget2D

HdrBuffer public_oe property

public RenderTarget2D HdrBuffer
return RenderTarget2D

LightAccumulator public_oe property

public RenderTarget2D LightAccumulator
return RenderTarget2D

NormalMapBuffer public_oe property

public RenderTarget2D NormalMapBuffer
return RenderTarget2D

SSAOBuffer public_oe property

public RenderTarget2D SSAOBuffer
return RenderTarget2D

SSSAccumulator public_oe property

public RenderTarget2D SSSAccumulator
return RenderTarget2D

ScatteringBuffer public_oe property

public RenderTarget2D ScatteringBuffer
return RenderTarget2D

SpecularBuffer public_oe property

public RenderTarget2D SpecularBuffer
return RenderTarget2D