Property | Type | Description |
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Method | Description | |
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Draw ( GameTime gameTime, |
Draws entire interface
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FrameProcessor ( Game game, string defaultFont ) : System |
Creates view
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Initialize ( ) : void |
Inits view
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SettleControls ( ) : void |
Call this method after UI setup to make things right
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Update ( GameTime gameTime ) : void |
Updates stuff
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Method | Description | |
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Dispose ( bool disposing ) : void |
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UpdateUI ( GameTime gameTime, bool suppressLayout = false, bool forceLayout = false ) : void |
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public Draw ( GameTime gameTime, |
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gameTime | GameTime | |
spriteLayer | ||
return | void |
public FrameProcessor ( Game game, string defaultFont ) : System | ||
game | Game | |
defaultFont | string | |
return | System |
protected UpdateUI ( GameTime gameTime, bool suppressLayout = false, bool forceLayout = false ) : void | ||
gameTime | GameTime | |
suppressLayout | bool | |
forceLayout | bool | |
return | void |