C# Class Fizzi.Applications.ChallongeVisualization.Model.Stations

Mostrar archivo Open project: JLaferri/ChallongeMatchDisplay

Public Methods

Method Description
Add ( string name, string type ) : void
AssignOpenMatchesToStations ( ObservableMatch matches ) : void
AttemptClaimStation ( string stationName ) : void
AttemptFreeStation ( string stationName ) : void
CompletionChange ( bool complete, List top4 ) : void
Delete ( string name ) : void
GetBestNormalStation ( ) : Station
LoadNew ( IEnumerable stations ) : void
MoveDown ( string name ) : void
MoveUp ( string name ) : void
NewAssignment ( string stationName, ObservableParticipant player1, ObservableParticipant player2, ObservableMatch match ) : void
ProgressChange ( int newProgress ) : void
Save ( ) : void

Private Methods

Method Description
Stations ( ) : System

Method Details

Add() public method

public Add ( string name, string type ) : void
name string
type string
return void

AssignOpenMatchesToStations() public method

public AssignOpenMatchesToStations ( ObservableMatch matches ) : void
matches ObservableMatch
return void

AttemptClaimStation() public method

public AttemptClaimStation ( string stationName ) : void
stationName string
return void

AttemptFreeStation() public method

public AttemptFreeStation ( string stationName ) : void
stationName string
return void

CompletionChange() public method

public CompletionChange ( bool complete, List top4 ) : void
complete bool
top4 List
return void

Delete() public method

public Delete ( string name ) : void
name string
return void

GetBestNormalStation() public method

public GetBestNormalStation ( ) : Station
return Station

LoadNew() public method

public LoadNew ( IEnumerable stations ) : void
stations IEnumerable
return void

MoveDown() public method

public MoveDown ( string name ) : void
name string
return void

MoveUp() public method

public MoveUp ( string name ) : void
name string
return void

NewAssignment() public method

public NewAssignment ( string stationName, ObservableParticipant player1, ObservableParticipant player2, ObservableMatch match ) : void
stationName string
player1 ObservableParticipant
player2 ObservableParticipant
match ObservableMatch
return void

ProgressChange() public method

public ProgressChange ( int newProgress ) : void
newProgress int
return void

Save() public method

public Save ( ) : void
return void