C# Class FSO.IDE.ObjectWindow

Mostrar archivo Open project: RHY3756547/FreeSO

Public Properties

Property Type Description
ActiveIff GameIffResource
ActiveObj GameObject
ActiveObjTable ObjectRegistryEntry
SemiglobalName string

Public Methods

Method Description
ChangeActiveObject ( ObjectRegistryEntry obj ) : void
GotoResource ( IffChunk chunk ) : void
GotoResource ( Type type, ushort id ) : void
ObjectWindow ( ) : System
ObjectWindow ( GameIffResource iff, GameObject obj ) : System
RegenObjMeta ( GameIffResource res ) : bool
SetTargetObject ( GameObject obj ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
CTSSButton_Click ( object sender, EventArgs e ) : void
DeleteOBJD_Click ( object sender, EventArgs e ) : void
GlobalButton_Click ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

NewOBJD_Click ( object sender, EventArgs e ) : void
ObjCombo_SelectedIndexChanged ( object sender, EventArgs e ) : void
ObjectWindow_FormClosing ( object sender, FormClosingEventArgs e ) : void
SGChangeButton_Click ( object sender, EventArgs e ) : void
SemiGlobalButton_Click ( object sender, EventArgs e ) : void
ShadowType_SelectedIndexChanged ( object sender, EventArgs e ) : void
iffButton_Click ( object sender, EventArgs e ) : void

Method Details

ChangeActiveObject() public method

public ChangeActiveObject ( ObjectRegistryEntry obj ) : void
obj ObjectRegistryEntry
return void

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

GotoResource() public method

public GotoResource ( IffChunk chunk ) : void
chunk IffChunk
return void

GotoResource() public method

public GotoResource ( Type type, ushort id ) : void
type Type
id ushort
return void

ObjectWindow() public method

public ObjectWindow ( ) : System
return System

ObjectWindow() public method

public ObjectWindow ( GameIffResource iff, GameObject obj ) : System
iff GameIffResource
obj GameObject
return System

RegenObjMeta() public method

public RegenObjMeta ( GameIffResource res ) : bool
res GameIffResource
return bool

SetTargetObject() public method

public SetTargetObject ( GameObject obj ) : void
obj GameObject
return void

Property Details

ActiveIff public_oe property

public GameIffResource ActiveIff
return GameIffResource

ActiveObj public_oe property

public GameObject ActiveObj
return GameObject

ActiveObjTable public_oe property

public ObjectRegistryEntry ActiveObjTable
return ObjectRegistryEntry

SemiglobalName public_oe property

public string SemiglobalName
return string