C# Class ExampleMod.Tiles.ExampleTorch

Inheritance: Terraria.ModLoader.ModTile
Mostrar archivo Open project: bluemagic123/tModLoader

Public Methods

Method Description
ModifyLight ( int i, int j, float &r, float &g, float &b ) : void
NumDust ( int i, int j, bool fail, int &num ) : void
PostDraw ( int i, int j, SpriteBatch spriteBatch ) : void
SetDefaults ( ) : void
SetDrawPositions ( int i, int j, int &width, int &offsetY, int &height ) : void

Method Details

ModifyLight() public method

public ModifyLight ( int i, int j, float &r, float &g, float &b ) : void
i int
j int
r float
g float
b float
return void

NumDust() public method

public NumDust ( int i, int j, bool fail, int &num ) : void
i int
j int
fail bool
num int
return void

PostDraw() public method

public PostDraw ( int i, int j, SpriteBatch spriteBatch ) : void
i int
j int
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

SetDefaults() public method

public SetDefaults ( ) : void
return void

SetDrawPositions() public method

public SetDrawPositions ( int i, int j, int &width, int &offsetY, int &height ) : void
i int
j int
width int
offsetY int
height int
return void