C# Class ExampleMod.Tiles.ExampleAnimatedTileTile

Inheritance: Terraria.ModLoader.ModTile
Mostrar archivo Open project: bluemagic123/tModLoader

Public Methods

Method Description
AnimateTile ( int &frame, int &frameCounter ) : void
KillMultiTile ( int i, int j, int frameX, int frameY ) : void
ModifyLight ( int i, int j, float &r, float &g, float &b ) : void
PreDraw ( int i, int j, SpriteBatch spriteBatch ) : bool
SetDefaults ( ) : void

Method Details

AnimateTile() public method

public AnimateTile ( int &frame, int &frameCounter ) : void
frame int
frameCounter int
return void

KillMultiTile() public method

public KillMultiTile ( int i, int j, int frameX, int frameY ) : void
i int
j int
frameX int
frameY int
return void

ModifyLight() public method

public ModifyLight ( int i, int j, float &r, float &g, float &b ) : void
i int
j int
r float
g float
b float
return void

PreDraw() public method

public PreDraw ( int i, int j, SpriteBatch spriteBatch ) : bool
i int
j int
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return bool

SetDefaults() public method

public SetDefaults ( ) : void
return void