C# Class Engineer.BuildEngineer

Inheritance: PartModule
Mostrar archivo Open project: CYBUTEK/Engineer

Public Properties

Property Type Description
hasEngineer bool
hasEngineerReset bool
isVisible bool

Public Methods

Method Description
OnLoad ( ConfigNode node ) : void
OnSave ( ConfigNode node ) : void
OnStart ( StartState state ) : void

Protected Methods

Method Description
Update ( ) : void

Private Methods

Method Description
CheckEditorLock ( ) : void
CheckWindowMargin ( ) : void
DrawCost ( Stage stages ) : void
DrawDeltaV ( Stage stages ) : void
DrawFailMessage ( ) : void
DrawGUI ( ) : void
DrawIsp ( Stage stages ) : void
DrawMass ( Stage stages ) : void
DrawRefBodies ( ) : void
DrawStage ( Stage stages ) : void
DrawStandard ( ) : void
DrawTWR ( Stage stages ) : void
DrawThrust ( Stage stages ) : void
DrawTime ( Stage stages ) : void
DumpTree ( ) : void
InitSettings ( ) : void
InitStyles ( ) : void
LogSim ( ) : void
OnDestroy ( ) : void
OnEditorAttach ( ) : void
OnEditorDestroy ( ) : void
OnEditorDetach ( ) : void
Window ( int windowID ) : void

Method Details

OnLoad() public method

public OnLoad ( ConfigNode node ) : void
node System.ConfigNode
return void

OnSave() public method

public OnSave ( ConfigNode node ) : void
node System.ConfigNode
return void

OnStart() public method

public OnStart ( StartState state ) : void
state StartState
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

hasEngineer public_oe static_oe property

public static bool hasEngineer
return bool

hasEngineerReset public_oe static_oe property

public static bool hasEngineerReset
return bool

isVisible public_oe static_oe property

public static bool isVisible
return bool