C# Class Engineer.BuildEngineer

Inheritance: PartModule
Show file Open project: CYBUTEK/Engineer

Public Properties

Property Type Description
hasEngineer bool
hasEngineerReset bool
isVisible bool

Public Methods

Method Description
OnLoad ( ConfigNode node ) : void
OnSave ( ConfigNode node ) : void
OnStart ( StartState state ) : void

Protected Methods

Method Description
Update ( ) : void

Private Methods

Method Description
CheckEditorLock ( ) : void
CheckWindowMargin ( ) : void
DrawCost ( Stage stages ) : void
DrawDeltaV ( Stage stages ) : void
DrawFailMessage ( ) : void
DrawGUI ( ) : void
DrawIsp ( Stage stages ) : void
DrawMass ( Stage stages ) : void
DrawRefBodies ( ) : void
DrawStage ( Stage stages ) : void
DrawStandard ( ) : void
DrawTWR ( Stage stages ) : void
DrawThrust ( Stage stages ) : void
DrawTime ( Stage stages ) : void
DumpTree ( ) : void
InitSettings ( ) : void
InitStyles ( ) : void
LogSim ( ) : void
OnDestroy ( ) : void
OnEditorAttach ( ) : void
OnEditorDestroy ( ) : void
OnEditorDetach ( ) : void
Window ( int windowID ) : void

Method Details

OnLoad() public method

public OnLoad ( ConfigNode node ) : void
node System.ConfigNode
return void

OnSave() public method

public OnSave ( ConfigNode node ) : void
node System.ConfigNode
return void

OnStart() public method

public OnStart ( StartState state ) : void
state StartState
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

hasEngineer public static property

public static bool hasEngineer
return bool

hasEngineerReset public static property

public static bool hasEngineerReset
return bool

isVisible public static property

public static bool isVisible
return bool