Method | Description | |
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IsKeyPressed ( KeyCode keyCode ) : bool |
Determines whether [is key pressed] [the specified key code].
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MonoGameKeyboardState ( ) : System |
Initializes a new instance of the MonoGameKeyboardState class.
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Update ( ) : void |
Updates this instance.
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public IsKeyPressed ( KeyCode keyCode ) : bool | ||
keyCode | KeyCode | The key code. |
return | bool |