C# Class Dynamic_Games.IncInformation.Player.AI

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Public Methods

Method Description
AI ( Player AIPlayer, Table t, int strategyType, int call, double winChance, int playerCount, double randomFactorForWinChance, double randomFactorForMyBet ) : System
looseAgressive ( double factWinChance ) : void
loosePassive ( double factWinChance ) : void
strategyForAI ( ) : void
tightAgressive ( double factWinChance ) : void
tightPassive ( double factWinChance ) : void

Method Details

AI() public method

public AI ( Player AIPlayer, Table t, int strategyType, int call, double winChance, int playerCount, double randomFactorForWinChance, double randomFactorForMyBet ) : System
AIPlayer Player
t Table
strategyType int
call int
winChance double
playerCount int
randomFactorForWinChance double
randomFactorForMyBet double
return System

looseAgressive() public method

public looseAgressive ( double factWinChance ) : void
factWinChance double
return void

loosePassive() public method

public loosePassive ( double factWinChance ) : void
factWinChance double
return void

strategyForAI() public method

public strategyForAI ( ) : void
return void

tightAgressive() public method

public tightAgressive ( double factWinChance ) : void
factWinChance double
return void

tightPassive() public method

public tightPassive ( double factWinChance ) : void
factWinChance double
return void