C# Class DrawMeshRenderer.Factory

Inheritance: UnityRenderer.Factory
Mostrar archivo Open project: explodingbarrel/lwf

Public Methods

Method Description
ConstructBitmap ( LWF lwf, int objectId, Bitmap bitmap ) : Renderer
ConstructBitmapEx ( LWF lwf, int objectId, BitmapEx bitmapEx ) : Renderer
ConstructText ( LWF lwf, int objectId, Text text ) : TextRenderer
Destruct ( ) : void
Factory ( Data data, GameObject gObj, float zOff, float zR = 1, int rQOff, Camera cam = null, string texturePrfx = "", string fontPrfx = "", TextureLoader textureLdr = null, TextureUnloader textureUnldr = null )

Private Methods

Method Description
CreateBitmapContexts ( Data data ) : void

Method Details

ConstructBitmap() public method

public ConstructBitmap ( LWF lwf, int objectId, Bitmap bitmap ) : Renderer
lwf LWF
objectId int
bitmap Bitmap
return Renderer

ConstructBitmapEx() public method

public ConstructBitmapEx ( LWF lwf, int objectId, BitmapEx bitmapEx ) : Renderer
lwf LWF
objectId int
bitmapEx BitmapEx
return Renderer

ConstructText() public method

public ConstructText ( LWF lwf, int objectId, Text text ) : TextRenderer
lwf LWF
objectId int
text Text
return TextRenderer

Destruct() public method

public Destruct ( ) : void
return void

Factory() public method

public Factory ( Data data, GameObject gObj, float zOff, float zR = 1, int rQOff, Camera cam = null, string texturePrfx = "", string fontPrfx = "", TextureLoader textureLdr = null, TextureUnloader textureUnldr = null )
data Data
gObj GameObject
zOff float
zR float
rQOff int
cam Camera
texturePrfx string
fontPrfx string
textureLdr TextureLoader
textureUnldr TextureUnloader