C# Class DeadlyReentry.ReentryPhysics

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: NathanKell/DeadlyReentry Class Usage Examples

Public Properties

Property Type Description
chuteWarningMsg ScreenMessage
crewGWarningMsg ScreenMessage
debugging bool
frameVelocity Vector3
gToleranceMult float
machMultiplier double
warningMessageStyle UnityEngine.GUIStyle

Protected Properties

Property Type Description
isCompatible bool

Public Methods

Method Description
LoadSettings ( ) : void
SaveCustomSettings ( ) : void
SaveSettings ( ) : void
Start ( ) : void

Method Details

LoadSettings() public static method

public static LoadSettings ( ) : void
return void

SaveCustomSettings() public static method

public static SaveCustomSettings ( ) : void
return void

SaveSettings() public static method

public static SaveSettings ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

chuteWarningMsg public_oe static_oe property

public static ScreenMessage chuteWarningMsg
return ScreenMessage

crewGWarningMsg public_oe static_oe property

public static ScreenMessage crewGWarningMsg
return ScreenMessage

debugging public_oe static_oe property

public static bool debugging
return bool

frameVelocity public_oe static_oe property

public static Vector3 frameVelocity
return Vector3

gToleranceMult public_oe static_oe property

public static float gToleranceMult
return float

isCompatible protected_oe property

protected bool isCompatible
return bool

machMultiplier public_oe static_oe property

public static double machMultiplier
return double

warningMessageStyle public_oe static_oe property

public static GUIStyle,UnityEngine warningMessageStyle
return UnityEngine.GUIStyle