C# Class DeadlyReentry.ReentryPhysics

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: NathanKell/DeadlyReentry Class Usage Examples

Public Properties

Property Type Description
chuteWarningMsg ScreenMessage
crewGWarningMsg ScreenMessage
debugging bool
frameVelocity Vector3
gToleranceMult float
machMultiplier double
warningMessageStyle UnityEngine.GUIStyle

Protected Properties

Property Type Description
isCompatible bool

Public Methods

Method Description
LoadSettings ( ) : void
SaveCustomSettings ( ) : void
SaveSettings ( ) : void
Start ( ) : void

Method Details

LoadSettings() public static method

public static LoadSettings ( ) : void
return void

SaveCustomSettings() public static method

public static SaveCustomSettings ( ) : void
return void

SaveSettings() public static method

public static SaveSettings ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

chuteWarningMsg public static property

public static ScreenMessage chuteWarningMsg
return ScreenMessage

crewGWarningMsg public static property

public static ScreenMessage crewGWarningMsg
return ScreenMessage

debugging public static property

public static bool debugging
return bool

frameVelocity public static property

public static Vector3 frameVelocity
return Vector3

gToleranceMult public static property

public static float gToleranceMult
return float

isCompatible protected property

protected bool isCompatible
return bool

machMultiplier public static property

public static double machMultiplier
return double

warningMessageStyle public static property

public static GUIStyle,UnityEngine warningMessageStyle
return UnityEngine.GUIStyle