Method | Description | |
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ChangeState ( |
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GameStateManager ( Microsoft.Xna.Framework.Game game ) : System | ||
Initialize ( ) : void | ||
PopState ( ) : void | ||
PushState ( |
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Update ( |
Method | Description | |
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AddState ( |
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RemoveState ( ) : void |
public ChangeState ( |
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newState | ||
return | void |
public GameStateManager ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
return | System |
public PushState ( |
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newState | ||
return | void |
public Update ( |
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gameTime | ||
return | void |