C# Class Cyclyc.JetpackGirl.JetpackGirl

Inheritance: CycSprite, JetpackOwner
Mostrar archivo Open project: JoeOsborn/Cyclyc Class Usage Examples

Protected Properties

Property Type Description
attackCooldown double
attackCounter double
jetpack Jetpack
jumpReleased bool
particles JetpackGirlPS
respawnTimer double

Public Methods

Method Description
BeginJet ( ) : void
Die ( ) : void
Draw ( GameTime gameTime ) : void
Fall ( ) : void
FizzleJet ( ) : void
Initialize ( ) : void
JetpackGirl ( Game1 game, CycGame cg ) : System
Jump ( ) : void
Land ( ) : void
LoadContent ( ) : void
MaintainJet ( ) : void
Run ( ) : void
StopJet ( ) : void
Superize ( bool super ) : void
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
HitBottomEdge ( GameTime gt ) : void
StopAtBottomEdge ( GameTime gt ) : bool

Method Details

BeginJet() public method

public BeginJet ( ) : void
return void

Die() public method

public Die ( ) : void
return void

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Fall() public method

public Fall ( ) : void
return void

FizzleJet() public method

public FizzleJet ( ) : void
return void

HitBottomEdge() protected method

protected HitBottomEdge ( GameTime gt ) : void
gt Microsoft.Xna.Framework.GameTime
return void

Initialize() public method

public Initialize ( ) : void
return void

JetpackGirl() public method

public JetpackGirl ( Game1 game, CycGame cg ) : System
game Game1
cg Cyclyc.Framework.CycGame
return System

Jump() public method

public Jump ( ) : void
return void

Land() public method

public Land ( ) : void
return void

LoadContent() public method

public LoadContent ( ) : void
return void

MaintainJet() public method

public MaintainJet ( ) : void
return void

Run() public method

public Run ( ) : void
return void

StopAtBottomEdge() protected method

protected StopAtBottomEdge ( GameTime gt ) : bool
gt Microsoft.Xna.Framework.GameTime
return bool

StopJet() public method

public StopJet ( ) : void
return void

Superize() public method

public Superize ( bool super ) : void
super bool
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

attackCooldown protected_oe property

protected double attackCooldown
return double

attackCounter protected_oe property

protected double attackCounter
return double

jetpack protected_oe property

protected Jetpack,Cyclyc.JetpackGirl jetpack
return Jetpack

jumpReleased protected_oe property

protected bool jumpReleased
return bool

particles protected_oe property

protected JetpackGirlPS particles
return JetpackGirlPS

respawnTimer protected_oe property

protected double respawnTimer
return double