C# Class AcTools.Render.Base.Shaders.EffectDeferredLight

Inheritance: IEffectWrapper, IEffectMatricesWrapper, IEffectScreenSizeWrapper
Mostrar archivo Open project: gro-ove/actools Class Usage Examples

Public Properties

Property Type Description
E Effect
FxBaseMap EffectResourceVariable
FxPointLightRadius EffectScalarVariable
InputSignaturePT ShaderSignature
LayoutPT InputLayout
TechPointLight EffectTechnique

Public Methods

Method Description
Dispose ( ) : void
Initialize ( Device device ) : void

Method Details

Dispose() public method

public Dispose ( ) : void
return void

Initialize() public method

public Initialize ( Device device ) : void
device Device
return void

Property Details

E public_oe property

public Effect E
return Effect

FxBaseMap public_oe property

public EffectResourceVariable FxBaseMap
return EffectResourceVariable

FxPointLightRadius public_oe property

public EffectScalarVariable FxPointLightRadius
return EffectScalarVariable

InputSignaturePT public_oe property

public ShaderSignature InputSignaturePT
return ShaderSignature

LayoutPT public_oe property

public InputLayout LayoutPT
return InputLayout

TechPointLight public_oe property

public EffectTechnique TechPointLight
return EffectTechnique