C# Class AcTools.Render.Base.Shaders.EffectDeferredLight

Inheritance: IEffectWrapper, IEffectMatricesWrapper, IEffectScreenSizeWrapper
Show file Open project: gro-ove/actools Class Usage Examples

Public Properties

Property Type Description
E Effect
FxBaseMap EffectResourceVariable
FxPointLightRadius EffectScalarVariable
InputSignaturePT ShaderSignature
LayoutPT InputLayout
TechPointLight EffectTechnique

Public Methods

Method Description
Dispose ( ) : void
Initialize ( Device device ) : void

Method Details

Dispose() public method

public Dispose ( ) : void
return void

Initialize() public method

public Initialize ( Device device ) : void
device Device
return void

Property Details

E public property

public Effect E
return Effect

FxBaseMap public property

public EffectResourceVariable FxBaseMap
return EffectResourceVariable

FxPointLightRadius public property

public EffectScalarVariable FxPointLightRadius
return EffectScalarVariable

InputSignaturePT public property

public ShaderSignature InputSignaturePT
return ShaderSignature

LayoutPT public property

public InputLayout LayoutPT
return InputLayout

TechPointLight public property

public EffectTechnique TechPointLight
return EffectTechnique